Wednesday, April 21, 2010
Derek Steadyfingers
Friday, April 9, 2010
Cor'Nals journal
But what will I do without the one creature that has been with me through so much and put his own life before my own on more than one occasion? Perhaps Kutenai will guide my thoughts to another of his creatures that will wish to become my friend and ally once more. Maybe he will bestow a great blessing upon me and allow me to befriend the great yeti that I had went and seen just a few days past? A creature such as that would be a great honor indeed and to think of the great things that we could achieve if we were together. I will have to pray very hard to the great Kutenai indeed in order to receive a blessing such as that then we might be able to rival even some of the greatest blights that cause nature harm. Whatever the gods decide I will continue to be grateful for and continue on my quest for greatness.
I am unsure of the new companions that myself and Adamar have allowed to join with us. Raell even though he seems to have some sort of connection with the wild seems a better fit for a Kingdom than the forest but he has been there when things were tough. Gareth seems like a noble person that had just received a run of bad luck when we found him. Since then I have spoke with him on several occasions and he seems very trustworthy and good willed. Luether on the other hand I feel is as evil as they come. I have been putting together the deaths that have occurred around the town and now he is in league with the Black Glove XIII who is supposed to be a guild that is trying to help the town but I’m afraid to think that they are just as evil as the rest. I can’t wait to leave this place even though they say that the people are here to make a new start for themselves I really have my doubts.
One question that keeps bothering me is what will Adamar do if we dispose of the baron? Will he continue on with me and allow me to aid him in the search for the person that did him such harm and when we find him will we bring him to answer for his crimes or is Adamar going to be the judging hand for him? I believe that the turmoil for him is great but what does that say for after he has been found and brought to justice? Will he continue to stand by our sides into battle or will he return to the great forest that we hail from? I hope that he continues with us because I think that he will be an even greater asset once his mind is free of this burden.
Wednesday, February 17, 2010
Of Giants and Dragons
The following recap comes courtesy of Lord Darmot Kromwell.
This session finds our heroes in the midst of exploring an ogre cave. Sent here by Black Rhrett to find several missing ale shipments. At the start of the session, Raell is picking himself up off the floor after being shoved off of a steep incline by an ogre. Said ogre stood at the top of the incline long enough to take an arrow to the chest from Ademar before running off into the dark unknown. After some debate over how to proceed, Cor’Nal used his abilities to reshape the stone slope into a very nice set of stairs.
After a quick climb up the new stairs the group went off to find the ogre. As the group marveled over the clean and smooth cave floors they continued onward to find not only the ogre they had seen at the slope but three more of his ogre friends. As a javelin sailed over the head of Cor’Nal, battle began. With a mix of steel and magic the group cut down the ogres until the final two fled. Not wanting any of the creatures to get away the group gave chase. Around a bend and down a long dark hall the group continued to chase the creatures. The ogres lead the heroes down a series of passages only to lead them back to the cave entrance. It was there that the ogres made a serious mistake and went outside, into the druid’s element. Fire rained down from the sky to obliterate the running pair.
Still inside the cave, the half blind ranger stopped near an opening to adjust his equipment so he could carry his own light. While standing there unaware of any danger, the group aroused a nest of rust monsters. Thrusting his weapon away and drawing his bow the ranger screamed like a little girl, trying to avoid the creatures that were attracted by the scent of his armor. As the creatures moved past the group, they took swipes at others but could not resist the draw of the ranger’s armor. While the group did the best it could to quickly take down the savage rust monsters, nothing they did could prevent the destruction of Raell’s armor. Even with Cor’Nal’s faithful companion chewing up the creatures, Raell was left without any armor. As he stood by silently, crying over the loss of his breastplate, Leuthar removed the glands from the rust monsters hoping they would sell in town.
With the dreaded rust monsters destroyed, the group moved on. Checking the bodies of the first dead ogres, the group watched as Raell lopped off the ears of the dead beast. Ademar found one of the bodies contained a belt of healing potions. With the looting of the dead completed they continued deeper into the cave. The group passed into what appeared to be a staging area, where they could readily ambush unsuspecting adventurers. As they looked around at the filth and refuse they found something that shocked them all. A living and breathing human male, bound by rope. Badly beaten and out cold the human appeared to be a prisoner of the ogres. While the group was willing to spend a little healing to bring the man into talking condition, the untrusting bastards did not want to untie the poor soul until they had a chance to talk to him.
While the man seemed to improve after a very small healing spell by Cor’Nal he did not awaken. Taking a more direct approach Raell smacked the bound human to wake him up. Once the human was awake he was attacked with questions from the untrusting group. He stated his name as Gareth Denton from North Hembers in Arcadia. He told a tale of woe of his adventuring party being ambushed by ogres. While he was captured the rest of his party was slain. He also told the group that he was being kept alive to be fed to something called Frosty. After Raell untied Gareth, he tried to talk Gareth into leaving the caves. Asking only for a weapon and a chance at revenge for his fallen companions Gareth pleaded with the group to stay with them. They were reluctant to agree but in the end he was allowed to join the group. If for no other reason than to keep an eye on the human. Raell gave Gareth a hammer to use for a weapon but that did not solve the problem of a lack of armor for the warrior. From there the group pressed on, continuing to explore the caves.
Finding a fork in the path the group pressed on down the right hand path. Finding a large empty room, they continued to press on to the south, deeper into the caves. As the group continued on Ademar signaled to the companions to stop, warning that he could hear something from the room ahead. Raell growing impatient with being blind tossed his light into the center of the next room. As light filled the once dark room, it showed three ogres waiting for them. Not waiting for a hail storm of javelins to come their way, the heroes were quick to launch an attack. Gareth, with no armor and just a small hammer in hand runs into the room screaming for revenge, quickly stopping short when he saw the three creatures in front of him. Gareth watched the battle rage around him, feeling his confidence grow he moved into the battle himself. One by one the ogres fell to the group, who completed the battle with little to no harm done to their selves. As the group started to search the room and the bodies of the ogres, Raell went from body to body removing the ears from each creature. Ademar finding a discarded Rapier he offered it to Gareth so he may have a proper weapon, after some convincing.
After the battle, Raell told Gareth to stay back during the battle as he did not have any armor. Not liking the rangers tone he started to demand payment for his services if he was going to follow orders. Looking around the room at the group, he demanded one fifth of the party’s findings. This only drew more outrage from the companions, as Raell tried to remind Gareth that he was only alive to due to their kindness. In the end he agreed to a lesser share, if he could stay with the group. His only desire being revenge for his fallen friends. As the group moved on they found a second staging area where the ogres had stored the gear they had taken from Gareth and his friends. Gareth was pleased at finding his armor and other minor items he had lost to the ogres. Once again Gareth was properly armored and ready to fight.
As the party pressed on, the group found what appeared to be a room where the ogres rested and took their meals. Finding nothing of interest beyond minor pilfered goods, the party pressed on. Not long after they came to another small room where Cor’Nal spotted some kind of creature hanging from the ceiling of the cave. He called out to the group that it was a Choker. Caught by surprise, the druid stood by helpless as the creature lashed out at him, wrapping him in his tentacles. As the group attacked the creature, Cor’Nal was able to break free. Raell, using his bow was able to kill the creature in the end. As the searched the room they found a strange belt with seven flask of acid. After waiting for the druid to heal himself the group pressed on. As they pressed on the sound of rushing water filled the cave again. Finding a second rope bridge, they stalled discussing how to get over to the other side. After much debate, the turned away from the rope bridge, hoping to explore other areas of the cave before trying to cross the rope bridge.
Deeper and deeper the group went into the caves. As Raell and Ademar discussed wine and rocking chairs Cor’Nal called for the group to halt. Soon all the companions could hear the deep breathing sound coming from up ahead. The farther they went, the louder the sound grew. Soon all the companions could feel what was ahead of them, the air so thick with frost and fear it became clear just what kind of creature was ahead of us and who it was that the ogres called Frosty. Not wanting to rush headlong into a fight with a dragon unprepared, the group fell back trying to find a safe spot to rest.
The group wanting to find a safe place to rest, fall back to the area where they first fought the rust monsters. Using the nesting area, the group set up a watch rotation and starts to rest in order to prepare to fight the dragon. While resting Raell continues to question Gareth about his past and where he had been. Gareth tells Raell about his part in the Arcadian Civil War. Stating that he had fought in the war under Arturo’s command. Raell fishing for information on his distant relation asked Gareth what he thinks about his half brother.
After a night of rest, the group plans on how to attack the dragon. After a quick plan is hammered out, protective spells are cast on the party by Leuthar and Cor’Nal. Cor’Nal, obsessed with wanting to kill the beast reaches down deep within and uses dark magic, forbidden by the gods. As the group travels down the passage, Gareth complains of an arctic cold breeze coming from ahead. When they get to the end of the passage they find a massive cavern that opens to the sky. They also find a large sleeping white dragon. Next to the dragon is a human with long white hair in white robes. He sees the group come into the room and jumps up to wake the dragon. The dragon, not liking that he was awoke from his nap sits up and chomps down on the old human. He gives the human a little shake in his mouth and whips him across the cavern, crushing him on the wall. The human in white, lay dead in a bloody mess.
Gareth, marching forward to attack the beast falters a step as dragon fear washes over the room. All but the druid are affected, who seems immune. Ademar launches a pair of shots at the beast but they fly wide. The dragon turns to look towards the group, taking a deep breath say’s that he has smelled them before. Cor’Nal not caring to chat with the beast launches his first magical attack at the beast. Flames fill the air and explode around the creature. Leuthar summons a flaming sphere and launches it at the dragon. Not wanting to wait for the small creatures to overwhelm it on the ground the dragon launches into the air. Raell fires a shot at the creature while hiding behind the druid and curses as he watches his arrow deflect off the scales of the beast.
The magical assault continues from both the druid and Leuthar as the creature stays in flight. Drawing a deep breath, the dragon unleashes its breath weapon at the druid. Cor’Nal laughs a deep and hearty laugh as his sphere of protection prevents the breath from doing any damage to the companions around the druid. Gareth holding his weapon overhead wanders around looking at the flying creature with a hopeless look on his face. Flames once again fill the air, striking the creature with a massive explosion. The once pristine white scales, scorched and smoking the dragon drops down to directly attack the druid. Repelled by the druids forbidden spell, the frustration continues to build for the dragon.
Gareth seeing the creature fly down, rushes forward to attack the dragon only to get whipped by the creatures tail. Raell and Ademar unleash a worthless barrage of arrows that fly past the dragon without hitting him. The druid’s faithful companion charges and lunges at the creature biting deep into the dragons flank. After a third massive flame strike from the druid the dragon takes flight, leaving the cave. Cor’Nal not wanting to let the creature live changes into a bird and takes off after the beast. So swift is the flight of the dragon, the druid only catches a minor glimpse of the creature as it escapes off into the distance. The companions look around at each other, stunned at the fact that the dragon fled, they then look towards the massive pile of treasure that the beast left behind. Gareth begins to salivate over a beautiful set of full plate in the pile of coins. All the while Ademar begins to collect a massive pile of gems, inspecting each with a careful eye. The group overjoyed at their victory, fail to notice the frustration on the face of the druid who is angry at himself for letting the dragon escape.
Leuthar using his magic powers begins to scan the horde. He finds a small scarab, a bag of dust and a container full of scrolls. He tucks away the bag of dust and the scarab while looking at the scrolls, the rest of the group is oblivious to his actions as they are standing about trying to figure out what to do with the large pile of coins and the plate armor. While Raell and Gareth haggle over the armor Ademar walks over to the body of the human that is lying dead on the floor. Pale white skin and white hair with pink tinted eyes. The group assumed he was some kind of albino. They then saw a medallion around the man’s neck with CoW in elven scrip and the image of a white dragon etched into it. The group studied the medallion but where clueless over what it was for, the only thing they cared about is how much they could sell it for. After dividing up the dragon’s horde of coins so the group could carry it out of the cave, they started to explore the rest of the cave.
As they traverse the cave they once again come to a rope bridge. While the group was hesitant to cross the bridge they knew in order to find the stolen goods Black Rhett wanted, they would have to cross. Cor’Nal changed shape into a Dire Hawk and carried some of the group across the gaping chasm. Gareth was far too heavy to carry across so he had to risk the bridge. Once the entire party was across they pressed on, even deeper into the cave. They find a large open area with the bodies of two dead ogres. Raell not wanting to pass up extra body parts cuts off the ears of the creatures. Leuthar points out that one of the bodies appears to have been chewed on. Not finding anything else in the room, they press on. The next open area they come to the party finds the room full of ale cask, most of them smashed or empty. Now knowing the fate of Black Rhett’s stolen ale shipments they press on to search the rest of the cave network. The next room they come to they find more than a dozen ale cask, being guarded by a trio of female ogres. Ogres who are also keeping company with a Frost Giant.
The group quickly launches at attack against the creatures. As Raell and Ademar fire arrows, Gareth charges forward to attack. Scoring a wicked slashing blow against the first of the ogres. As it stumbled back from the attack, it lived long enough to die in a magical assault by Leuthar. The enraged frost giant, screaming at the group reaches down and picks up a bolder to throw at Cor’Nal when it see’s the bird shaped druid summons a pair of wolves. Boulders fly across the room, striking both the druid and Ademar as Gareth cuts down a second ogre. Raell seeing Ademar hurt joins him in launching arrows at the giant. As the fight rages on, boulders continue to fly at the archers. Raell seeing Ademar struck by the boulder fires a nearly lethal arrow at the giant hitting him in his open mouth. As Gareth cuts down the third of the ogres, the entire group turns its attention to the giant who was trying to drink a potion with an arrow stuck in the back of its mouth. With the entire group attacking the giant, it was only a matter of time. While the giant was able to put up a fight, it fell to the bite of one of the druids summoned wolves.
Raell wanting to see the look on Black Rhett’s face went about the grim task of cutting the head off of the frost giant as the others searched the area. After all the treasure was discovered, the group set about to rest before trying to leave the cave. As the others laid down to rest Ademar decided to explore another area of the cave. Finding a large open area, Ademar looked around, seeing the body of a dead ogre that had been mangled. Ademar moved deeper into the room, seeing that the floor dropped off into a lower area. Unable to resist the lure of the unknown he moved closer to the ledge in the center of the room. As he neared the ledge, something rose up out of the hidden area. Ademar was now face to face with a Remorhaz and very much alone.
Friday, January 8, 2010
Raells' return
Recap of recorded session #3-
This recap begins with our companions standing just outside of the cave they were previously exploring. Raell and Salem are both deceased while the remaining party members are all in poor health especially Luethar and Cor’Nal who are both badly wounded and completely out of magic. Devoid of healing potions also, the party finds that the now dark and cold wood they came through to reach the cave presents a very real threat to them on their return. After a short debate on whether to re-enter the cave and rest for a while or push on back to town before they can be attacked by the cave denizens again, the group opts for the latter choice and makes haste for they nearest path back to civilization.
Luckily the group manages to return to Tread Light and the safety of their rooms without incident. Knowing that at this late hour (around midnight) there is no hope of finding anybody to help resurrect Raell, the remains of the ranger are hidden in the wagon along with the owl bear heads and the group retires to their respective rooms to rest.
The following morning in a role reversal it is Ademar not Cor’Nal who awakes first and immediately begins corralling his companions to begin the day. Luethar grumbles about the early hour and declares that the meeting is “not necessary”. Despite the halflings indifference, Ademar pushes forward with questions about what to do about Raell and the options available if they can not resurrect him (remember that all but Raell are unwelcome in Black Rhett’s company). After few resolutions are made the elves head downstairs for a light morning meal while Luethar remains in his room, still not wanting to show any association with the often troublesome elves.
With breakfast out of the way the pair head out to the Temple of Myrrdin to see if the priests there will be able to bring Raell back to life. Once across the bridge they find themselves in front of the temple where they request to see an acolyte with knowledge of the deal made with Raell over resurrecting Ryan MacBrady. Before long they are shown inside where they speak with the priest in charge of the resurrection. He leads the elves into a chamber where they see an altar and the residual items from a ritual along with the, now living, Ryan MacBrady, sitting in a chair off to the side. He seems somewhat confused, as if the ritual was just completed only minutes ago. When Ademar hails him the look of confusion on Ryan’s face only deepens. The priest interjects attempting to explain that Ryan refused to return to his body but, during the ritual they found the bodiless soul of Raell who they brought back in place of the soul of Ryan. The world seems to come back into focus and the man who was once Ryan and now contains the soul of Raell speaks. He talks about how he was tricked by the priests into coming back by not mentioning that he would inhabit a body other than his own. Truly disgusted by his current state, Raell wishes only to gather his items and those of Ryan and be gone from the temple.
During this time Luethar goes to see Gaen Baliol in an attempt to identify a pair of bracers and perhaps buy some scrolls and other magic. Gaen welcomes the halfling in eager to see more coins in his purse. Luethar enters and states his business which gets the old man scurrying about gathering up spell components and, as a token of good intent, a dusty goblet which he half heartedly blows off and pours wine into. The halfling wrinkles his nose at it and leaves it sitting on the table. The bracers turn out to be Bracers of Armor +2. Just before leaving the tower, Luethar asks that if any elves should happen to come by looking to have an item identified that he charge 100 gold rather than 50. The mage agrees to this arrangement but in the future Luethar will pay 75 gold instead of 50.
After leaving the Temple of Myrrdin, Ademar goes to purchase arrows while Cor’Nal and Raell head off to take the half-elf corpse and that of Salem out to burn on a pyre. In doing this, Raell cuts off the hand of his previous body and has it preserved in a block of wax in the hopes that some day he will be able to return to his true form. The druid asks about Farkas Winslow and Raell tells him that he needs to be taken alive back to Eystlund although he would much rather kill the slaver than allow him to live. Cor’Nal shows Raell some toenail clippings he found and says that they are the key to finding the elusive dwarf with a scrying spell. The ranger is noticeably more upbeat after hearing the news and happy to hear that the elves will give him their full support. Cor’Nal states that he will attempt to scry the slaver the following morning.
Ademar makes his way to Gaen Baliols’ home in search of information on his bow. Gaen is caught off guard by seeing an elf so soon after his conversation with the halfling yet offers him some wine which so happens to be poured already. Gaen states that he is aware of this particular bow, it is called Est’Perolyne which means “Flame String”, it is of elven make and is very old, probably older than Ademars’ father. More than that is withheld as the old mage states that additional information is 50, errr, 100 gold. After some grumbling the rogue produces two gems and the mage continues. The bow has magic about it which increases damage dealt. Legend also has it that Est’Perolynes’ powers grow as those of its wielder grow, it’s presence can increase the users dexterity, increased accuracy, and faster rates of fire. The sage believes that many of these legends are just that. As Ademar is leaving Gaen nearly ruins his arrangement with the halfling by blurting out “Say hello to Luethar for me.” But, he recovers with a cleaver cover which deflects the elfs’ suspicion to some degree.
Once the corpses of the fallen are ash Cor’Nal returns to his room at Tread Light while Raell takes up the owlbear heads in a sack and makes his way to see Black Rhett. Once he arrives at The Longest Mile the ranger takes the opportunity to get himself cleaned up by purchasing a room and requesting a bath. While he’s at it, Raell also decides to make an attempt at spreading Ryan MacBradys’ seed as he believes Ryan was the last of his line, so he buys the services of one of Rhetts’ ladies also. This is all done on Ryans’ coin of course! Once he is feeling a bit cleaner and a little more civilized the ranger makes his way downstairs to find Flanders. Black Rhett is thoroughly disgusted by the leaking, stinking bag which Raell dumps on his desk (much to Raells’ delight). Raell proceeds to tell his tale including the circumstances of his unconventional resurrection. The old sailor finds the rangers’ story beyond believable and tells him that he will get his gold in five days time if no more livestock are lost (he has to be sure that the creatures killed were the creatures responsible), in the mean-time he may have another job for Raell and Rhett suggests that he remain available.
The following day, (day 8 in Henutsen) Luethar meets with Tink Beldin who says that he has some work for the halfling. A meeting is arranged between Tinks’ employer Kayzen Griggs and Luethar. Griggs gives the halfling a rundown of The Black Glove XIII which he makes out to be a sort of vigilante group who oppose The Old Salt and Baron Von Strom both. Kayzen tells Luethar of a woman who has come to the group looking for help. She says that her young boy has been molested by the Deccan of the church of Geedes and she has been ignored by the Sheriff and has no money to hire Rhett. Kayzen states that this Deccan, by the name of Jones needs to be dealt with and he will pay 750 gold for the job with 100 of that paid up front. Luethar is appalled by the story (quite a feat for the evil bastard) and quickly accepts the job.
Soon after, a chance meeting with Sherriff Throad occurs wherein he ‘reminds’ Ademar and Raell that everyone pays tithing’s to the Baron and they should report to the Baron when they get an opportunity. After Throad leaves, Ademar and Raell go to the temple of Myrrdin to speak to the Vicar about what he owes the church in exchange for his return to life. The Vicar tells Raell of a war brewing between the gods in which Myrrdin may see to unseat Oark as the high god of neutrality. If this comes to bear, the ranger may be needed by the church in their crusade against the followers of Oark. Raell states that he may be leaving the area soon to which the Vicar assures him that they will find him when the need arises, no matter where he may be.
While on the east side of town, Raell stops in to see Rhett and asks if he has any work. Rhett mentions that recent ale shipments to the town have been ambushed and it is hurting his business. He believes that a band of ogres are responsible. The fat bastard offers 200 gold up front and 250 upon completion. Raell takes the job and he and Ademar leave The Longest Mile. As the pair cross over to the west side of town the old man from Low Skye that Raell had paid for information on Farkas Winslow hails them. In hushed tones he tells Ademar that Farkas had left town for a time yet, he has returned and is now seeking information about those who are looking for him.
This day passes without further event. As dusk falls Luethar and Ademar slip out of the inn and make their way to the Temple of Geedes to complete the task put before the mage by Kayzen Griggs. Using his magic, Luethar alters his image to become a half-elven boy and takes on the name Oliver. Pretending to be a homeless child he attempts to befriend some of the children cleaning outside. After many attempts to gain admittance to the temple fail he is ultimately chased off by one of the acolytes. Luethar lingers near the church waiting until darkness falls and the children go home to their families. An unknown priest comes out to the street seeming to make sure all is in order for the night. Knowing that this will likely be his last chance to gain entry into the building, Luethar approaches the priest, and gives a grand, sobbing performance. After a minute of thought and a zone of truth spell, the priest (who reveals himself as Deccan Jones) admits the ‘boy’ through the front door and into the foyer. Through all of this, Ademar watches quietly from the shadows across the street.
Once the door closes behind the Luethar and the Deccan the rogue moves up close to the building concealing him-self in the shadows of a statue of Geedes. As soon as they are inside, Deccan Jones states that they need to get the young ‘lad’ out of those clothes. Luethar wastes no time, launching into a spell intended to charm the priest. The Deccan is unaffected by the spell and is immediately alerted that something is amiss. The halfling wins initiative (by 1) and hurls a color spray spell at his adversary. Again unaffected by Luethars’ magic the Deccan kicks out at him and catches only air as the halfling steps back. The mage counters by conjuring a scorching ray which hits the cleric full force. Robes scorched and smoking, the Geedes disciple calls upon his deity, healing his wounds in a red-grey glow. Another scorching ray is sent into Deccan Jones before Luethar steps back and draws his dagger. A few more quick exchanges take place, none of which do any damage before the Deccan lands an inflict critical wounds attack on Luethar which drains the halfling completely and leaves him laying unconscious on the foyer floor. Just as Luethar hits the floor, Ademar opens the door, sword drawn, to find his companion down and the Deccans’ back to him. Not wasting a perfect opportunity the rogue strikes with his blade in an upward jab which pushes his blade in the priests’ lower back and out of Jones’ chest. Wounded deeply but not yet dead, the holy man turns to this new aggressor and initiative is won by the rogue (by 1 again!) who gets off a full attack taking off Deccan Jones’ arm at the elbow and slashing his throat open with another swipe of his blade. The Deccan of the Church of Geedes falls into a pool of his own blood and dies while Ademar drags the halfling out of the building and administers a healing potion in hopes that he is not yet dead. Luethar comes to and both of them flee the scene leaving one of the halflings’ daggers and a wand of magic missiles behind. The town is soon in an uproar as the priests of the temple comb the area looking for a dirty half-elf boy. They never do find him.
The evening passes uneventfully and morning sees the entire group (a refreshing change after so many individual endeavors, and deaths) heading out to discover the source of Rhetts missing ale. After traveling most of the day down and away from the mountain, the company finds itself in front of a huge cave guarded by two ogres. These sentries are defeated after a short battle after which the companions conceal themselves outside the cave fearing that reinforcements may be on their way from inside. As if on cue two hill giants emerge from the cave, which are also defeated.
Still feeling pretty cock-sure the group loots their opponents and enters the cave. They begin to explore the complex which contains only empty chambers and dead ends, at first…
Tuesday, December 8, 2009
Holy Shit its the recap
Cor’Nal and Gareth leave for the market place, Raell and Ademar stay in the inn for the day and speak with Stuck Pig. While eating breakfast Ademar strikes up a conversation with Stuck Pig about his life and the things that go on around the town. Raell then after hearing some stories slides Stuck Pig 20g and tells him not to tell anyone and to have fun in the market place. After Stuck Pig leaves them Raell asks if Ademar knows anything about the dealings that Luthor is into in the town. Ademar responds and says that he only knows of one that involved a holy man and that he urged him not to continue them on his own but feels that he would not listen.
While in the market place Cor’Nal sells a few of the items that they have received (most likely for a loss) and happens to pick up 2 diamonds worth 300gp each and 1 diamond worth 150gp a ring of white yellow and rose gold in the shape of leaves going around it with a faint glow of evocation and then finds a man selling wands but the man has no clue as to what any of them do and is charging 50g for each of them. So he decides to just buy all 7 of them and give them to Luthor to use and while he is at it he picks up 20 master worked arrows for Ademar. While on his was out of the market place Cor’Nal spots the Baron and Throd at a clothier and he looks them over for any magic affects and finds that the baron carries none but Throd carries many. Cor’Nal speaks to Gareth and finds that he has never been this far north before and hails from North Hembers where he was an enlisted man and after his service was up he joined a mercenary group and then left that to venture north because he has heard that it is more lawless and that there was gold to be made. They leave the market place selling everything but the goblet and the choker.
The rest of the day goes smoothly and the group meets up and spends the day in Tread Light where they discuss previous adventures and speak to Gareth where they learn a little more of him and judge his character while Ademar fights with his lack of tolerance with wine. After closing the group meets down stairs in the tavern as planned and speaks with BG13 about what they plan to do after Black Rhett is eliminated. Raell gets into a heated debate with BG13 over the topic of Farcus Winslow. BG13 says that they have no concern over the dwarf and they have no intention of a counter negotiation with them the group either accepts the offer or doesn’t but there will be no countering. Ademar is concerned that the BG13 has acted out and taken care of things in the same manner as does Black Rhett and they assure him that they are just the voice behind what is done they are not the hammer that carries it out. Raell then brings up the fact that Widow Monterey was not dead or killed by Black Rhett’s doing and that we were involved but did not kill her that she was already dead and that we had to go in to retrieve Luthor at one point for he was in there and dead and that we had went in to retrieve him and bring him back from the dead. This brings the BG13 group to an uneasy stance and they then ask if we are in league with Black Rhett and that they are altruistic and that they don’t want to be taxed any more. They just want the group to break the spokes of the wheel that support the baron in hopes that the baron will fall after words on his own. They want to see the town prosper because it is made up of people that did wrongs and came there to get away and start new but they cannot do it while under the baron's rule and they look to change that. The BG13 states that they are not fond of Raell and that they tire of his talk about the baron the group either takes the offer or not but they will discuss it no longer. The group agrees to take the job and Luthor says the group will do it for 200g per head which Ademar does not seem to be happy with since it’s a job that they have not been able to complete themselves. The group is then given information pertaining to where the people of Black Rhett’s group are and that they are to eliminate only Black Rhett, Marcus Two Blades, Cypher and Keel-hull Tom.
So with some discussion the group heads over to the east side of town where they check out Marcus Two Blades house where there is no smoke coming out of the chimney and the windows are black so after scouting the house the group heads over to The Longest Mile where they get a table and have a drink and Raell decides to get an audience with Black Rhett. Raell speaks with Rhett about any jobs that he might have for him and comes out with nothing more than the information that Rhett’s whole group is in the room with him. For the rest of the night the group sits and watches the inn and as the last of the people leave Keel-hull Tom comes out to throw out a couple of stubborn drunk patrons and gets into an argument with Cor’Nal that got heated but didn’t go any further. The group leaves with the exception of Raell and Gareth who have rooms in the inn and retire to them. Once in their room they lower down a rope and the rest of the group climbs up into their rooms unnoticed. A plan is then devised for Ademar to hide behind the door in Gareth’s room and for Raell to go down and get Flanders to bring up something to fix a supposed leaking roof. The plan goes off without a hitch with Ademar not only hitting him but criting him he is then left in the room and the door is locked behind the group as they go downstairs. Once downstairs Gareth and Ademar take up spots in the stairs Luthor takes up a spot in one of the booths by the front door and Cor’Nal brings in Basali through the back of the kitchen. Raell then goes and pounds on the door where Black Rhett is and telling him that he has seen some people in the stables who he assumes is with the BG13 because they only have one black glove on. Rhett sends out Cypher through a secret door to check after closing the door on Raell. Raell tries to force the door back open and manages to push Keel Hull Tom out of the way and enters yelling they’re here while Keel-hull Tom pulls out a great sword and pushes the door closed again. Cypher then comes back in saying that there wasn’t anyone out there and then they bring Raell into the room and the fight starts with Cor’Nal casting shape wood and takes away 10’ of the wall exposing the still living Raell and the whole group and the fight ensues. Black Rhett and his group is slain with Raell almost dying. After healing Raell the group brings the bodies of the dead inside the tavern and covers up the sight of the battle. Luthor searches the room Rhett was in and finds a secret trap door where he finds Fangis and leaves him for Cor’Nal to retrieve and he heads out of the room for the room Flanders was left in and that’s where the session ends.
Monday, October 26, 2009
The Lay Of The Death Of Ademar
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