Wednesday, May 21, 2008

A Short History of Ademar Nightwalker

Ademar began his life as any young elf, with care-free days in the deep and secluded wood of his ancestors. While not engaging in merriment, he would study reading, writing, and art tutored by his parents Yhelestia and Celebrimbor Helyanwë. As he grew older, his studies shifted into the skills needed to survive outside the protection of the forest. He learned of the arcane and divine arts as well as sword play and archery, the latter of which he took enthusiastically to. Although his family was of no small means, he became fascinated by objects of gold and gemstone, hunting tirelessly in old tomes for clues to lost riches. Increasingly obsessed by the lure of things which were not his began to wear on those around him, creating tension and unrest within his family.

Sensing that their son was becoming an unwanted distraction to the community, his father Celebrimbor, arranged for him to become an apprentice to a jeweler, hoping that such proximity to gems and precious metals would satisfy his son's appetite. Deedra Garnet, an industrious, human woman in the twilight of her life, ran a prosperous boutique in a larger city far beyond the shadows of Ademar’s home forest. She was a trusted friend of the Helyanwë family and gladly took in their son. For many years Deedra taught the young Ademar not only the trade of cutting precious stones and working fine metals, but also of the wider world beyond the elven forests. For a while this new learning experience satisfied the young elf's hunger for treasures but it would not last.

Ademar began wandering the streets, exploring and experiencing the city around him. It was not long before he was befriended by Kendrick Cwik, a silver-tongued rogue who had been watching Deedra's apprentice for quite some time, waiting for the right oppertunity. Over several months, it became customary for Kendrick to meet Ademar in the evenings for a few drinks at the tavern followed by various stories of Kendrick's wild adventures past. Before too long, the naive Ademar was running beside Kendrick in the night, along the rooftops and down dark alleys. The young elf was ensnared by the freedom of the night and the rush of adventure. Kendrick always assured Ademar that the goods they procured were stolen by thieves, and they were on missions to retrieve them for return to the rightful owners.

One fateful night the target became Deedra Garnet's shop. The brash Kendrick believed Ademar to be fully in his sway, brought them right inside the back door of the boutique. When Ademar refused to continue Kendrick attempted to complete his theft despite the elf’s interference. A struggle quickly broke out between the two which roused Deedra. She rushed into the fray in an attempt to halt the assault on her charge, but it was not to be. Kendrick Cwik, disengaged from Ademar and bull rushed the old woman knocking her and her oil filled lantern to the floor, and ran fast for the door. Ademar rushed in pursuit but soon lost the rogue in the winding city streets. Upon his return to Deedra's shop he found the building ablaze. He rushed inside, but could not make it to the fallen woman. Engulfed by the flames himself, he staggered back into the street and fell into a nearby trough to extinguish himself. He tried several times to reach the old woman but was repeatedly beaten back by the flames. When others arrived to put water on the blaze, Ademar retreated into the dark streets, afraid that he would be blamed for the tragedy.

Anger, shame and fear drove the young elf away from the city with a blood oath on his lips. Kendrick Cwik became a marked man that night. Bearing burn scars on his arms and face, Ademar ran through the night, hiding and resting during the day only to continue running at night. For several weeks he continued like this, relying on his rogue skills (the same skills that had brought this disaster upon him) to continue his journey. Venturing near civilization only out of necessity, he continued on a path north and east, away from the city, and far away from his people. With the weight of Deedra's death heavy on his shoulders he could not return to his family. Not wanting to tarnish the Helyanwë name, he began using Nightwalker as his surname with any who would ask.

One morning in an unknown forest Ademar was roused by a druid, who turned out to be Cor’Nal, a distant acquaintance from his homeland. Unwilling to give truthful information as to his trek, Ademar fabricated a story about wanting to "see the world" to explain being so far from home. Seemingly satisfied with that tale, Cor’Nal offered to travel with him.

The pair continued on traveling north when they stumbled upon a confused half-orc, lost in the forest. After much debate, they approached the beast, attempting to discern his motivation. Although dim-witted, the half-orc Vrock, was extremely gifted physically and offered no resistance to the elven pair in their questioning. Vrock only wanted out of the woods and the elves saw an opportunity to add a measure of protection to their small party. Now a trio, the group pressed out of the deep forests and onto well traveled roads moving more easily on their journey north.

Now, with traveling companions at his side occupying his thoughts, Ademars' drive for riches and comfort have slowly returned. Although usually distracted by day to day travel and events, he refuses to let his inner rage toward Kendrick Cwik burn out. Ademar fully intends to return to the city and have his revenge. Blood oaths are not made lightly.


-Written by Erich Schudlich

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Physical Description: Very thin and standing only 5' tall, Ademar is not an imposing physical individual. He dresses in rugged, well traveled clothes which are often dusty and mud splattered from long days on the road. A long black cloak covers his dark leather armor and conceals his long sword and daggers. He is often seen with a bow slung over his shoulder, his most used weapon. Deep beneath his cowl hides a face scarred by fire which rarely sees the sunlight. Piercing green eyes peer out from the shadows of his cowl, watching everything around him. Although never seen, Ademars' copper hair is long but kept tied and out of the way. Few people approach the secretive elf and fewer still would trust him. His scarred face and hands often cause those who see it to turn away in disgust. Because of this, he tends to keep to himself and attempts to blend into the background.

Companions: Vrock, son of Grock, Killer of giant snakes, Bane of frobolds, Terror of white bear, Rescuer of princess. (Now deceased), the elven druid Cor’Nal Utharo and newly acquainted Patch, Dwarven Barbarian fighter-rogue

5 comments:

  1. Excellent job, this is exactly what I'd like my blog to be about. Thank you.

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  2. O.k. there is my story how about the rest? Who are the other players and what is their story? Why is Cor’Nal Utharo walking the path of a druid? What caused Patch to stray away from his mining roots and lead the curious (for a dwarf) life of a fighter/rogue? Inquiring minds want to know.

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  3. Very good questions. Hopefully they will come up with something and post it. If they don't want to write something as you did, I would be happy to take a character profile from them and write a background myself. With their editorial approval, of course.

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  4. OK, who's the smartass that left "What Blog?" as a response? Mike? I'm looking at you Mike.

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  5. Probably the same guy that left Loomis as an answer to your previous poll! LOL!

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